HOME
'K't
 Software

IMC

leaf buttonCalendar Students Staff Family Spanish/Español


 
Which programs work with system 9.1
 
 

Appleworks 6.1
Microsoft Powerpoint
Office 2000
Inspiration
Netscape

ABC World - Micrograms Chuck Wagon Bill's Language Skills - Micrograms
Wild West Math - Micrograms
Clock Faces - Micrograms
Community Construction Kit - Tom Synder
ADAM Inside Story - ADAM Software
All the Right Type -  Ingenuity Works Inc.
 

Which programs DO NOT work with system 9.1

Bilingual Writer
Kidworks2 Bilingual
Stickybear Math
Stickybear Reading
Stickybear Early Learning
 

Amazon Trail

       The Amazon Trail combines decision-making, critical thinking, history, geography, ecology and science into one
       thrilling, suspense-filled adventure in this rarely seen part of the world. Kids interact with historically significant
       characters and events, meet indigenous peoples and cultures and discover the habitats and wildlife of the Amazon as
       they search for a medicinal plant that can save the ancient Incas from malaria.

                                              Suggested Classroom Activities:

       Have the students fill out actual passport applications, discussing the need for such information. Investigate what
       shots, if any, are required to visit this part of the world. Create a packing list of what would be necessary or desirable on
       a trip of this kind. Calculate distances and make travel arrangements to reach your base camp.

                                               Suggested Grade Level Use: 3-5
 
 

Bailey's Book House

       Bailey's Book House provides students with a rich multisensory learning environment through five activities designed
       to develop emergent literacy skills. Students learn about letter names and sounds, rhyming words, how text relates to
       visual symbols, positional words, and encourages beginning readers to follow left-to-right. Students use divergent
       (many good answers) and convergent (one best answer) thinking via an Explore and Discover Mode and a Question
       and Answer Mode.

                                              Suggested Classroom Activities:

       The manual for Bailey's Book House is packed with reproducible masters and activities that go along with the
       program. Have the class play "Simon Says" where the teacher starts the games by saying: "Simon Says put your hand
       under your chin." Use this game to reinforce the positional words introduced by Elmo & Houdini

                                              Suggested Grade Level Use: K-2

Millie's Math House

       Through six activities, students in grades K-2 learn about numbers, counting, patterns problem-solving, size, geometric
       shapes and more using Millie's Math House. Many activities use divergent (many good answers) and convergent (one
       best answer) thinking via an Explore and Discover Mode and a Question and Answer Mode. These experiences will
       help build a foundation for the math concepts and thinking skills that children need to construct understanding and
       make sense of the world around them.

                                              Suggested Classroom Activities:

       The manual for Millie's Math House is packed with reproducible masters and activities that go along with the program.
       One activity mentioned has the class play "I Spy Shapes" where the teacher starts the games by saying: "I see
       something that is shaped like a rectangle and is made of wood. What is it?" The student who guesses the object
       correctly describes the next object to be found.

                                              Suggested Grade Level Use: K-2
 
 

Sammy's Science House

       Sammy's Science House provides five engaging activities that help children practice sorting, sequencing, observing,
       predicting, constructing, and simple scientific classification. Students use divergent (many good answers) and
       convergent (one best answer) thinking via an Explore and Discover Mode and a Question and Answer Mode. These
       experiences help students practice both their creative thinking skills and their logical reasoning skills.

                                              Suggested Classroom Activities:

       The manual for Sammy's Science House contains many excellent activities to use in correlation with the program. One
       such activity is having the students work in small groups to make simple weather instruments for a classroom
       "weather station." Instructions for making a wind indicator, rain gauge, and thermometer are included.

                                              Suggested Grade Level Use: K-2
 

Super Munchers

       Super Munchers helps students practice their vocabulary and categorizing skills in various fields. Playing in a game
       format, students must direct their Muncher to "eat" words or names that match a target rule. There are three levels of
       difficulty with a wide variety of target rules. For instance, in the animal category, students might be asked to distinguish
       between "animals with fur or hair", "four-legged animals", "vertebrates", "placental mammals", or "in the order
       Carnivora" depending on the level of difficulty chosen. Categories include Animals, Famous Americans, Food and
       Health, Geography, Music and Odds 'n' Ends.

                                              Suggested Grade Level Use: 2-3
 

TimeLiner 5.0

       Time lines have long been considered a valuable tool for teaching many subject areas. TimeLiner is a practical,
       easy-to-use tool for creating and printing time lines of historical, contemporary, and future events. Using the power of
       the computer you can also easily create time lines that display the relationship between just about any items that are
       proportional: time, size, weight, speed, distance, temperature.

       All time lines are designed to be easily merged, edited, and printed. You type in the events or items in any order that you
       like. The program puts everything in sequential order and figures out the correct proportional spacing. You can add
       graphics and titles, customize font sizes, styles and color.

                                              Suggested Classroom Activities:

       Students, particularly young ones, often have difficulty following the plots of the stories or books they are reading. Read
       a story to the class and have them tell you the sequence of events that occur. Create a time line for the story and print it
       out. Have the class illustrate it and display it in the classroom.

                                              Suggested Grade Level Use: 2-6
 
 

All the RightType

       All the Right Type teaches students the keystrokes for the alphabet, numeral, and punctuation keys. When enough keys
       are learned to form words, the keyboarding practice becomes, at the same time, an exercise in language arts.

       Type to Learn teaches proper keyboarding techniques by combining a demonstration of the reach for each new key
       with the actual typing of the student. On-screen fingers demonstrate the movement and the student imitates the
       movement. If the student makes an error, the hands demonstrate the correct technique. The program moves the
       student through a series of lessons, introducing an average of 2 keys per lesson to ensure mastery. Students also
       practice keystrokes from prior lessons in each lesson. The management features make it easy for you to monitor
       student progress and adjust individual lesson plans accordingly.

                                              Suggested Classroom Activities:

       There are entertaining and educational games available after each lesson to reinforce the newly acquired keyboarding
       skills and foster skills and knowledge in language arts, astronomy, geography, American Sign Language, and general
       knowledge. Other options for practice include a speed-building exercise and a word processor.

                                              Suggested Grade Level Use: 3-6
 
 
 

Comments or Suggestions? E-mail eweiner